Scaling Developer Content Production at Snyk

[[3. Resources/Readwise/Full Document Contents/Articles/Scaling Developer Content Production at Snyk|Full Document Contents]]
## Document Notes
Abstract:
This document presents a strategy for scaling developer content production at Snyk, a platform for open-source security. It begins by identifying three content types – deeper technical pieces, introductory technical content and news/event reaction – and making a model to measure their impact. This is followed by creating a production timeline for each content type with the goal of increasing effectiveness. Finally, the document outlines a plan to forecast the average impact of a content piece for a given goal. By implementing this plan, Snyk aims to increase their content production's overall effectiveness.
Bullet List:
- Identified three content types:
- Deeper technical pieces
- Introductory technical content
- News and event reaction
- Model content’s impact
- Create a reliable production timeline
- Forecast average impact of content pieces
- Increase effectiveness of content production
Paraphrasing:
Original: To model content’s impact, the Snyk DevRel team identified three content types: Deeper technical pieces that generate around a thousand sessions in the month after publicationIntroductory technical content that generate around half the sessions but takes less work to produceNews and event reaction, such as a post on the Log4Shell vulnerability, that could generate as many as 30,000 sessions but happen only once or twice a year.
Paraphrased: To measure the effectiveness of content, the Snyk DevRel team categorized it into three types: Deeper technical pieces that bring in about a thousand viewers in a month after publishing, introductory technical content that acquire half the number of viewers but are easier to create, and news/event reactions like a post on the Log4Shell vulnerability that can gain up to 30,000 viewers yearly but only occur a couple of times a year.
> [!note]+ Document Notes
> Abstract:
>
> This document presents a strategy for scaling developer content production at Snyk, a platform for open-source security. It begins by identifying three content types – deeper technical pieces, introductory technical content and news/event reaction – and making a model to measure their impact. This is followed by creating a production timeline for each content type with the goal of increasing effectiveness. Finally, the document outlines a plan to forecast the average impact of a content piece for a given goal. By implementing this plan, Snyk aims to increase their content production's overall effectiveness.
>
> Bullet List:
>
> - Identified three content types:
> - Deeper technical pieces
> - Introductory technical content
> - News and event reaction
> - Model content’s impact
> - Create a reliable production timeline
> - Forecast average impact of content pieces
> - Increase effectiveness of content production
>
> Paraphrasing:
>
> Original: To model content’s impact, the Snyk DevRel team identified three content types: Deeper technical pieces that generate around a thousand sessions in the month after publicationIntroductory technical content that generate around half the sessions but takes less work to produceNews and event reaction, such as a post on the Log4Shell vulnerability, that could generate as many as 30,000 sessions but happen only once or twice a year.
>
> Paraphrased: To measure the effectiveness of content, the Snyk DevRel team categorized it into three types: Deeper technical pieces that bring in about a thousand viewers in a month after publishing, introductory technical content that acquire half the number of viewers but are easier to create, and news/event reactions like a post on the Log4Shell vulnerability that can gain up to 30,000 viewers yearly but only occur a couple of times a year.
## Highlights
- • create a reliable production timeline for each type of content and how it affects an individual’s ability to deliver on other types of work
• forecast the average impact that a content piece should have on their goal of inc ([View Highlight](https://read.readwise.io/read/01gvx0pq7xmy01rw831r8qmcap))
- To model content’s impact, the Snyk DevRel team identified three content types:
• Deeper technical pieces that generate around a thousand sessions in the month after publication
• Introductory technical content that generate around half the sessions but takes less work to produce
• News and event reaction, such as a post on the [Log4Shell vulnerability](https://en.wikipedia.org/wiki/Log4Shell), that could generate as many as 30,000 sessions but happen only once or twice a year. ([View Highlight](https://read.readwise.io/read/01gvx0pxwbqj8613a8qxa38ppm))